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Project: Metaverse-based Learning for Human Flourishing through the Strategy in Person-Centred Medical Education

Activity: Other activity types › Other

Description

Project Objectives: Medical education evolves alongside human development and technological advances. This multi-year study (August 2023 - July 2025) introduces a new model of Person-Centred Medical Education (PCME) by incorporating cutting-edge Technology-Enhanced Learning (TEL) tools, including virtual reality and metaverse-based XR technologies. These applications aim to enrich medical students’ understanding of Adolescents and Young Adults (AYA) patients’ experiences, fostering innovative, holistic care approaches.

Outcomes or Deliverables: The anticipated outcomes of the project focus on developing innovative pedagogical approaches and educational tools for the future of person-centred medical education. Key deliverables include:

a) Enhanced XR Learning Modules: Immersive modules using metaverse-based simulations to provide students with experiential learning focused on AYA (Adolescents and Young Adults) patient care, fostering empathy and understanding of their unique needs.

b) Teaching Frameworks and Curriculum Models: Creation of adaptable frameworks to integrate XR and metaverse technologies into medical education, emphasizing holistic care and human flourishing.

Funded by National Science and Technology Council, Taiwan (R.O.C.)
Period01 Aug 2023 → …
Held atTaipei Medical University, Taiwan
Degree of RecognitionInternational

Keywords

  • eHealth
  • Medical Education
  • People-Centred Care
  • Immersive Learning Design
  • Digital intervention
  • Digital Health
  • Digital Health Intervention
  • Educational Technology
  • Motivational Learning Design
  • UX
  • User Experience Design
  • User-centred Design
  • technology enhanced learning
  • AYA
  • Adolescents and Young Adults
  • Metaverse
  • Instructional Design
  • Interaction Design
  • Healthcare Education
  • Healthcare Research
  • Methodological advances
  • Methodology
  • E-Learning
  • Digital Learning
  • Patient ExperienceCommunity Well-Being, Value Cocreation, Health Care, Service Ecosystem, Transformative Service Research
  • Patient Care
  • International
  • Multidisciplinary
  • inter-disciplinary
  • vr, virtual reality, creative industries,
  • XR
  • VR
  • virtual reality education
  • Virtual Reality, Mental Health
  • Learning Design