Description
A TedX style format talk on the importance of immersive sound, answering questions such as:- How will technologies such as virtual and augmented reality alter the way audiences experience art?
- What are the possibilities for artists and makers, with access to this technology?
and
- How can we use VR to enhance experiences in other sectors such as health, education, marketing and sales etc.?
Period | 22 May 2018 |
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Event title | Will VR transform the arts? What is happening to sound? 4th Industrial Revolution Challenge on VR and the Arts |
Event type | Other |
Location | Belfast, United KingdomShow on map |
Degree of Recognition | National |
Documents & Links
Related content
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Impacts
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Performance Without Barriers - Designing inclusive music technologies to transform lives of disabled musicians
Impact: Cultural Impact, Health Impact, Quality of Life Impact, Societial Impact
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Research output
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Embrace: Virtual Reality Piece for an Inclusive Music Practice (first VR piece created at SARC_Immerse)
Research output: Non-textual form › Composition
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Improvisation and Social Inclusion- invited special double issue on Improvisation and Social Inclusion (edited volume)
Research output: Contribution to journal › Special issue › peer-review
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Projects
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Immersion and Inclusive Music Performance
Project: Research