DescriptionA TedX style format talk on the importance of immersive sound, answering questions such as:
- How will technologies such as virtual and augmented reality alter the way audiences experience art?
- What are the possibilities for artists and makers, with access to this technology?
- How can we use VR to enhance experiences in other sectors such as health, education, marketing and sales etc.?
|Period||22 May 2018|
|Event title||Will VR transform the arts? What is happening to sound? 4th Industrial Revolution Challenge on VR and the Arts|
|Location||Belfast, United Kingdom|
|Degree of Recognition||National|
Documents & Links
Performance Without Barriers - Designing inclusive music technologies to transform lives of disabled musicians
Impact: Cultural Impact, Health Impact, Quality of Life Impact, Societial Impact
Improvisation and Social Inclusion- invited special double issue on Improvisation and Social Inclusion (edited volume)
Research output: Contribution to journal › Special issue › peer-review
Embrace: Virtual Reality Piece for an Inclusive Music Practice (first VR piece created at SARC_Immerse)
Research output: Non-textual form › Composition