TEMPUS_G: Temporal Enhancement of Motor Performance using Sensory Guides <PSYCH/MUSIC/ELECTR>

  • Craig, Cathy (PI)

Project Details

Description

The TEMPUS-G Project uses state-of-the-art motion-capture technology to present different types of perceptual stimuli including Infrared Motion Capture, Immersive Interactive Virtual Reality and movement-based game controllers to record movement in response to virtual stimuli in Interactive Movement Games.

One of the strands of the TEMPUS_G Project is working out ways of helping people with impaired movement move a little bit better.

Innovative solutions – such as trying to increase step length through the sound of action (walking on a gravel path) and serious games designed to train balance – can make a notable difference to how people move.

Complementary to pharmacological treatments for diseases like Parkinson’s Disease, patients have reported better balance, confidence and a more active life.
AcronymR6295PSY
StatusActive
Effective start/end date01/08/2007 → …

UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This project contributes towards the following SDG(s):

  • SDG 3 - Good Health and Well-being

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