Abstract
A Hitchhiker's Guide to Virtual Reality brings together under one cover all the aspects of graphics, video, audio, and haptics that have to work together to make virtual reality a reality. Like any good guide, it reveals the practical things you need to know, from the viewpoint of authors who have been there. This two-part guide covers the science, technology, and mathematics of virtual reality and then details its practical implementation. The first part looks at how the interface between human senses and technology works to create virtual reality, with a focus on vision, the most important sense in virtual reality. The second part of the book is tightly integrated with an accompanying CD, which contains the programs for more than 30 virtual reality projects, ranging in scope from a tool that simulates virtual sculpting to a suite of software for the control of a four-projector immersive virtual environment.
| Original language | English |
|---|---|
| Publisher | CRC Press / Balkema |
| Number of pages | 604 |
| ISBN (Electronic) | 9780429108334 |
| ISBN (Print) | 9781568816012, 9781138413870 |
| DOIs | |
| Publication status | Published - 25 Jul 2007 |
Bibliographical note
Publisher Copyright:© 2007 by Taylor & Francis Group, LLC. All rights reserved.
ASJC Scopus subject areas
- General Computer Science
- General Engineering
- General Physics and Astronomy
Fingerprint
Dive into the research topics of 'A Hitchhiker's guide to virtual reality'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver