TY - JOUR
T1 - Changes in television viewing and computers/videogames use among high school students in Southern Brazil between 2001 and 2011
AU - Silva, Kelly S.
AU - Lopes, Adair S.
AU - Dumith, Samuel C.
AU - Garcia, Leandro M. T.
AU - Bezerra, Jorge
AU - Nahas, Markus V.
PY - 2014
Y1 - 2014
N2 - Objectives: To compare the prevalence of television (TV) watching and of computer/videogame use among high school students (15-19 years) from Southern Brazil between 2001 and 2011 and to identify associated socio-demographic factors. Methods: Panel studies were conducted with high school students in the state of Santa Catarina, Brazil, in 2001 (n = 5,028) and 2011 (n = 6,529). TV watching and computer/videogame use were collected using questionnaires. Results: Prevalence of ≥2 h/day of TV watching dropped from 76.8 to 61.5 % and ≥2 h/day of computer/videogame use increased from 37.9 to 60.6 %. In both surveys, those aged 15-16 and those who did not work had higher likelihoods of being exposed to ≥2 h/day of TV watching. Boys, those with higher family income, and those who were living in urban areas had higher likelihoods of ≥2 h/day of computer/videogame use. Older age, studying at night and not working were protective factors to these behaviors. Conclusions: After a decade, there was a decrease in the prevalence of TV viewing and an increase in computer/videogame use. Socio-demographic factors were differently associated with these behaviors.
AB - Objectives: To compare the prevalence of television (TV) watching and of computer/videogame use among high school students (15-19 years) from Southern Brazil between 2001 and 2011 and to identify associated socio-demographic factors. Methods: Panel studies were conducted with high school students in the state of Santa Catarina, Brazil, in 2001 (n = 5,028) and 2011 (n = 6,529). TV watching and computer/videogame use were collected using questionnaires. Results: Prevalence of ≥2 h/day of TV watching dropped from 76.8 to 61.5 % and ≥2 h/day of computer/videogame use increased from 37.9 to 60.6 %. In both surveys, those aged 15-16 and those who did not work had higher likelihoods of being exposed to ≥2 h/day of TV watching. Boys, those with higher family income, and those who were living in urban areas had higher likelihoods of ≥2 h/day of computer/videogame use. Older age, studying at night and not working were protective factors to these behaviors. Conclusions: After a decade, there was a decrease in the prevalence of TV viewing and an increase in computer/videogame use. Socio-demographic factors were differently associated with these behaviors.
UR - http://www.scopus.com/inward/record.url?eid=2-s2.0-84897795363&partnerID=MN8TOARS
U2 - 10.1007/s00038-013-0464-3
DO - 10.1007/s00038-013-0464-3
M3 - Article
SN - 1661-8564
VL - 59
SP - 77
EP - 88
JO - International Journal of Public Health
JF - International Journal of Public Health
IS - 1
ER -