Abstract
Several technological devices have been developed over the last decade to support an active lifestyle as people age. Despite substantial investment, they have failed to reach widespread acceptance. Limited adoption can be linked to little involvement of prospective users in the design process and overreliance on deficit models of ageing that portray people in decline. The paper proposes a structured methodology to collect user requirements based on the Integrated Behavioural Model. The methodology was applied in an interview study investigating behavioural intentions of preferred activities in a sample of 18 older users. Results have been elaborated as desires for actions in a model which puts the person (described in terms of attitudes, perceived norms and personal agency) to the forefront of the designer's attention. The model is contrasted with related work on technology adoption and used to define trajectories for active ageing technology as design for pleasurable and resourceful ageing.
Original language | English |
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Article number | 102412 |
Journal | International Journal of Human Computer Studies |
Volume | 138 |
Early online date | 13 Feb 2020 |
DOIs | |
Publication status | Published - Jun 2020 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2020 Elsevier Ltd
Keywords
- Active ageing technology
- Design guidelines
- Older adults
- User desires
- User requirements
ASJC Scopus subject areas
- Software
- Human Factors and Ergonomics
- Education
- General Engineering
- Human-Computer Interaction
- Hardware and Architecture