Abstract
The aim of this dementia game is to challenge misconceptions about dementia and promote awareness of the condition to a lay audience (e.g. shopkeepers, bankers, police, train drivers etc.) To help us take this work forward, we worked with a project team that included seven people living with dementia, three dementia advocates from local charity Dementia NI and six undergraduate nursing students from Queen’s University Belfast.
Original language | English |
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Place of Publication | www.dementiagame.com |
Media of output | Online |
Publication status | Published - 01 Sept 2019 |
Keywords
- Dementia
- Dementia Awareness
- Gamification