Embedding a Crowd inside a Relay Baton: A Case Study in a Non-Competitive Sporting Activity

Franco Curmi, Maria Angela Felicita Cristina Ferrario, Jonathan Nicholas David Whittle

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

This paper presents a digital relay baton that connects long-distance runners with distributed online spectators. Such baton broadcasts athletes’ live locative data to a social network and communicates back remote-crowd support through haptic and audible cheers. Our work takes an exploratory design approach to bring new insights into the design of real-time techno-mediated social support. The prototype was deployed during a 170-mile charity relay race across the UK with 13 participants, 261 on-line supporters, and collected a total of 3153 ‘cheers’. We report on the insights collected during the design and deployment process and identify three fundamental design considerations: the degree of expressiveness afforded by the system design, the context applicability, and the data flow within the social network
Original languageEnglish
Title of host publicationCHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
DOIs
Publication statusPublished - 06 May 2017

Fingerprint

Dive into the research topics of 'Embedding a Crowd inside a Relay Baton: A Case Study in a Non-Competitive Sporting Activity'. Together they form a unique fingerprint.

Cite this