Abstract
Recent skills surveys of engineering graduates have highlighted a deficit in critical thinking among graduates. A possible solution to this is to increase the number of hands-on exercises in the curriculum. This could be carried out through the integration of 3D learning tools, specifically a virtual reality (VR) program, to effectively teach civil engineering practical studies and allow repeatable and measurable exercises for students. This study aims to assess the suitability of the VR program as an additional resource alongside existing learning exercises or a substitute for hands-on experiments when needed. The methodology involved creating a VR program, compatible with VR headsets to replicate an engineering experiment, namely the loading of a concrete beam to observe its failure. Students’ understanding of the virtual experiment was evaluated through end-of-experiment questions. The findings indicate that the VR learning tool was successful in enhancing students’ understanding of the civil engineering experiment. The immersive and interactive nature of VR contributed to a solid grasp of the concepts presented, proving its potential as a valuable educational resource. By leveraging VR technology, educational institutions can provide an engaging and effective alternative to traditional laboratory sessions, ensuring uninterrupted and high-quality learning experiences for civil engineering students.
| Original language | English |
|---|---|
| Article number | 6 |
| Number of pages | 15 |
| Journal | Education Sciences |
| Volume | 14 |
| Issue number | 1 |
| Early online date | 20 Dec 2023 |
| DOIs | |
| Publication status | Published - Jan 2024 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
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SDG 9 Industry, Innovation, and Infrastructure
Keywords
- virtual reality
- interactive learning tool
- digital modelling
- civil engineering
- material testing
ASJC Scopus subject areas
- Civil and Structural Engineering
- Education
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