Activities per year
Abstract
Embrace is a work created as part of my AHRC funded Immersive and Inclusive Music Technology grant (Inclusive Immersive Technologies - IIT).
The piece is for VR headset and is being developed for one of the grant's proposed outputs. The work allows the audience to experience issues around disability. It tells the story about two disabled musicians (one visually impaired and one wheelchair bound) and their ways of being excluded from music environments - in this piece how both experience exclusion as a listening audience before a concert situation.
The work asks the audience to embrace difference; hence the title "Embrace".
EMBRACE is a short immersive experience about inclusion and embracing difference. It was produced at the Sonic Arts Research Centre, Queen’s University Belfast as part of the AHRC/EPSRC Next Generation of Immersive Experiences Programme 2018.
Scripted and directed
Franziska Schroeder
Cast and script development
Aidan Shortt and James Cunningham
Sound Design and Immersive Audio
Pedro Rebelo
Matilde Meireles
Michael McKnight
VR filming, editing
Declan Keeney
Camera assistants / supporting actors
Caleb Roberts
Peter Young
Scott Duffield
The piece is for VR headset and is being developed for one of the grant's proposed outputs. The work allows the audience to experience issues around disability. It tells the story about two disabled musicians (one visually impaired and one wheelchair bound) and their ways of being excluded from music environments - in this piece how both experience exclusion as a listening audience before a concert situation.
The work asks the audience to embrace difference; hence the title "Embrace".
EMBRACE is a short immersive experience about inclusion and embracing difference. It was produced at the Sonic Arts Research Centre, Queen’s University Belfast as part of the AHRC/EPSRC Next Generation of Immersive Experiences Programme 2018.
Scripted and directed
Franziska Schroeder
Cast and script development
Aidan Shortt and James Cunningham
Sound Design and Immersive Audio
Pedro Rebelo
Matilde Meireles
Michael McKnight
VR filming, editing
Declan Keeney
Camera assistants / supporting actors
Caleb Roberts
Peter Young
Scott Duffield
Original language | English |
---|---|
Media of output | Online |
Size | VR piece |
Publication status | Published - 15 Sept 2018 |
Fingerprint
Dive into the research topics of 'Embrace: Virtual Reality Piece for an Inclusive Music Practice (first VR piece created at SARC_Immerse)'. Together they form a unique fingerprint.Impacts
-
Performance Without Barriers - Designing inclusive music technologies to transform lives of disabled musicians
Schroeder, F. (Participant), (Participant) & Lucas, A. (Participant)
Impact: Cultural Impact, Health Impact, Quality of Life Impact, Societial Impact
Activities
- 1 Invited or keynote talk at national or international conference
-
TedX Style Talk: What is happening to Sound? Invited Keynote Speaker and Panel member
Schroeder, F. (Keynote speaker) & Schroeder, F. (Presenter)
22 May 2018Activity: Talk or presentation types › Invited or keynote talk at national or international conference
Press/Media
-
Queen’s Sonic Arts Research Centre hosts concert showcasing the works of musicians with a physical disability
06/11/2018
1 Media contribution
Press/Media: Expert Comment
-
Improvisation and Social Inclusion- invited special double issue on Improvisation and Social Inclusion (edited volume)
Schroeder, F. (Editor), Samuels, K. (Editor) & Caines, R. (Editor), 18 Nov 2019, In: Contemporary Music Review. 38, 5, 250 p.Research output: Contribution to journal › Special issue › peer-review
-
Performance without Barriers: improvising with inclusive, accessible digital musical instruments
Schroeder, F. & Samuels, K., 18 Nov 2019, In: Contemporary Music Review. 38, 5, p. 476–490 15 p.Research output: Contribution to journal › Article › peer-review
Open AccessFile14 Citations (Scopus)295 Downloads (Pure)