Abstract
This paper introduces an innovative teaching approach in data science tailored for students in non-computer science pathways, specifically Business Information Technology(BIT) and Computing and Information Technology (CIT). Over a five-year period, a unique teaching approach has been developed, incorporating a virtual reality (VR) game event and ChatGPT-4as an AI-facilitated tool. To address the inherent complexities of learning data science, particularly the diverse prerequisite skills, this study introduces a framework including a diagnostic assessment centred around a specific education research question: ”How can the learning experiences of individual students be customized to address the multifaceted challenges of data science education?” Through a diagnostic assessment process, conducted via a survey completed by students, this framework identifies students’ unique requirements and skill areas, facilitating the delivery of personalized content recommendations within the initial week of teaching. By fostering a culture of self-directed learning, the approach aims to enable students to concentrate on essential, customized learning materials. This paper also emphasizes overall student satisfaction with the module, averaging 4.5 out of 5, with a deviation of 0.9, indicating a high level of contentment with the teaching approach. The discussion encompasses the framework’s implications for teaching and its alignment with educational theories. This paper contributes to the computing education field by addressing the research question and offering insights for future research and teaching practices.
Original language | English |
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Title of host publication | IEEE 13th International Conference on Engineering Education: Proceedings |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Publication status | Accepted - 29 May 2024 |
Event | IEEE 13th International Conference on Engineering Education (ICEED) - Kanazawa, Japan Duration: 19 Nov 2024 → 21 Nov 2024 https://enter.uitm.edu.my/iceed/ |
Publication series
Name | International Conference on Engineering Education (ICEED): Proceedings |
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Publisher | IEEE |
Conference
Conference | IEEE 13th International Conference on Engineering Education (ICEED) |
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Country/Territory | Japan |
City | Kanazawa |
Period | 19/11/2024 → 21/11/2024 |
Internet address |
Keywords
- ChatGPT-4
- Data science
- Content recommendation
- individualized learning experience framework
- Virtual Reality
- Self-directed learning