From paper to play - Design and validation of a smartphone based cognitive fatigue assessment application

Edward Price*, George Moore, Leo Galway, Mark Linden

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper investigates the user experience design of a smartphone application for the objective assessment of cognitive fatigue. This is as an alternative to using an established paper questionnaire that offers subjective selfassessment. Taking a multidisciplinary approach, challenges relating to the usability and the efficacy of the smartphone assessment tool were explored. Furthermore, to enable validation of the proposed new approach, challenges relating to how best to deliver the traditionally paper-based questionnaire on a smartphone display, while retaining the validity of the measure it affords, had to be addressed. Results show that the smartphone based cognitive testing methods was comparable to outcomes from the pre validated mobile based Mental Fatigue Scale. Participant feedback showed that the smartphone-based approach offered a more acceptable and engaging user experience, while retaining the ability to accurately measure cognitive fatigue.

Original languageEnglish
Title of host publicationUbiquitous Computing and Ambient Intelligence: 10th International Conference, UCAmI 2016: Proceedings
EditorsPino Caballero-Gil, Carmelo R. García, Alexis Quesada-Arencibia, Mike Burmester
PublisherSpringer-Verlag
Pages321-332
Number of pages12
ISBN (Print)9783319487458
DOIs
Publication statusPublished - 02 Nov 2016
Event10th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2016 - San Bartolomde Tirajana, Gran Canaria, Spain
Duration: 29 Nov 201602 Dec 2016

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10069 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2016
CountrySpain
CitySan Bartolomde Tirajana, Gran Canaria
Period29/11/201602/12/2016

Keywords

  • Cognitive tests
  • Fatigue evaluation
  • Mobile
  • Questionnaire adaptation
  • Self-assessment

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint Dive into the research topics of 'From paper to play - Design and validation of a smartphone based cognitive fatigue assessment application'. Together they form a unique fingerprint.

  • Cite this

    Price, E., Moore, G., Galway, L., & Linden, M. (2016). From paper to play - Design and validation of a smartphone based cognitive fatigue assessment application. In P. Caballero-Gil, C. R. García, A. Quesada-Arencibia, & M. Burmester (Eds.), Ubiquitous Computing and Ambient Intelligence: 10th International Conference, UCAmI 2016: Proceedings (pp. 321-332). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10069 LNCS). Springer-Verlag. https://doi.org/10.1007/978-3-319-48746-5_33