TY - JOUR
T1 - From treetops to tabletops: a preliminary investigation of how plants are represented in popular modern board games
AU - Friedersdorff, Jessica C.A.
AU - Thomas, Benjamin J.
AU - Ray, Hannah
AU - Freeth-Thomas, Brodie
AU - Creevey, Christopher J.
PY - 2019/7/15
Y1 - 2019/7/15
N2 - Plant blindness is the inability to appreciate plants in one's own environment, in the biosphere as a whole and their relationship to human affairs. Here, we discuss a community of interests in which we suggest that an appreciation of plants is vital for success: namely the world of modern board gaming. We present a classification system for the presentation of plants in the 500 most popular modern board games, where games are categorised based on their complexity, and representation and portrayal of plants. This initial mapping exercise defines a potential scope for the future analysis of how modern board games may offer a novel and interactive entertainment mechanism to challenge plant blindness and a framework for future analysis work in this area.
AB - Plant blindness is the inability to appreciate plants in one's own environment, in the biosphere as a whole and their relationship to human affairs. Here, we discuss a community of interests in which we suggest that an appreciation of plants is vital for success: namely the world of modern board gaming. We present a classification system for the presentation of plants in the 500 most popular modern board games, where games are categorised based on their complexity, and representation and portrayal of plants. This initial mapping exercise defines a potential scope for the future analysis of how modern board games may offer a novel and interactive entertainment mechanism to challenge plant blindness and a framework for future analysis work in this area.
U2 - 10.1002/ppp3.10057
DO - 10.1002/ppp3.10057
M3 - Article
SN - 2572-2611
VL - 1
SP - 290
EP - 300
JO - Plants People Planet
JF - Plants People Planet
IS - 3
ER -