Imitate or innovate? Children's innovation is influenced by the efficacy of observed behaviour

Kayleigh Carr*, Rachel L. Kendal, Emma G. Flynn

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

53 Citations (Scopus)
200 Downloads (Pure)

Abstract

This study investigated the age at which children judge it futile to imitate unreliable information, in the form of a visibly ineffective demonstrated solution, and deviate to produce novel solutions ('innovations'). Children aged 4-9. years were presented with a novel puzzle box, the Multiple-Methods Box (MMB), which offered multiple innovation opportunities to extract a reward using different tools, access points and exits. 209 children were assigned to conditions in which eight social demonstrations of a reward retrieval method were provided; each condition differed incrementally in terms of the method's efficacy (0%, 25%, 75%, and 100% success at extracting the reward). An additional 47 children were assigned to a no-demonstration control condition. Innovative reward extractions from the MMB increased with decreasing efficacy of the demonstrated method. However, imitation remained a widely used strategy irrespective of the efficacy of the method being reproduced (90% of children produced at least one imitative attempt, and imitated on an average of 4.9 out of 8 attempt trials). Children were more likely to innovate in relation to the tool than exit, even though the latter would have been more effective. Overall, innovation was rare: only 12.4% of children innovated by discovering at least one novel reward exit. Children's prioritisation of social information is consistent with theories of cultural evolution indicating imitation is a prepotent response following observation of behaviour, and that innovation is a rarity; so much so, that even maladaptive behaviour is copied.

Original languageEnglish
Pages (from-to)322-332
Number of pages11
JournalCognition
Volume142
Early online date11 Jun 2015
DOIs
Publication statusPublished - Sept 2015

Keywords

  • Asocial learning
  • Behaviour efficacy
  • Imitation
  • Innovation
  • Selective social learning
  • Trade-offs

ASJC Scopus subject areas

  • Language and Linguistics
  • Experimental and Cognitive Psychology
  • Developmental and Educational Psychology
  • Linguistics and Language
  • Cognitive Neuroscience

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