Immersed yet? Performance documentation with 360 video and audio

Research output: Contribution to conferencePaper

Abstract

The technologies involved in the production and reception of immersive media such as 360 video and ambisonics audio are becoming more accessible and affordable each year as VR companies and brands vie to bring their hardware and software to mass audiences.

This presentation will discuss my first steps in developing workflows for recording and producing 360 video and audio documentation of live performance events and how these techniques might be adopted by other practitioners seeking to capture and share their work in new ways for online social platforms.
Original languageEnglish
Publication statusPublished - 22 Jun 2018
EventSharing Space Symposium - Brian Frield Theatre, Belfast, United Kingdom
Duration: 22 Jun 201822 Jun 2018

Conference

ConferenceSharing Space Symposium
Country/TerritoryUnited Kingdom
CityBelfast
Period22/06/201822/06/2018

Keywords

  • immersive audio
  • Virtual Reality
  • Performance documentation
  • 360 video

Fingerprint

Dive into the research topics of 'Immersed yet? Performance documentation with 360 video and audio'. Together they form a unique fingerprint.

Cite this