Interactive posters: An alternative to collect practitioners' experience

Philipp Diebold, Matthias Galster, Austen Rainer, Sherlock A. Licorish

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

Context: The validity of survey-based research depends on, amongst other considerations, the number and validity of obtained data points. As with any empirical study that involves practitioners, collecting data via surveys is difficult. Objectives: We report our experiences derived while conducting an industry survey on the impact of agile practices on software process quality. Method: After unsuccessfully trying to collect data with an online questionnaire, we used an interactive approach with posters at practitioners-focussed software engineering community events to aid data collection. Results: We present a list of lessons learnt. In particular, the poster-based data collection approach provided utility, for both gathering a large amount of responses and facilitating follow-up interactions with study participants. Conclusion: Our experiences in this work may help those facing challenges associated with obtaining responses from practitioners through the use of potentially complex questionnaires.

Original languageEnglish
Title of host publicationProceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017
PublisherAssociation for Computing Machinery
Pages230-235
Number of pages6
VolumePart F128635
ISBN (Electronic)9781450348041
DOIs
Publication statusPublished - 15 Jun 2017
Externally publishedYes
Event21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017 - Karlskrona, Sweden
Duration: 15 Jun 201716 Jun 2017

Conference

Conference21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017
Country/TerritorySweden
CityKarlskrona
Period15/06/201716/06/2017

Keywords

  • Agile development
  • Agile practices
  • Data collection
  • Impact
  • Poster
  • Process characteristics
  • Survey

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Software

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