Abstract
This chapter presents a narrative of James, a secondary school physical education teacher in the Republic of Ireland. The narrative is analysed from three theoretical perspectives: digital humanities, physical activity promotion and sport psychology. A learner-centred model of technological, pedagogical and content knowledge is developed using a design-thinking framework in order to facilitate new forms of learning activity. The chapter explores James' narrative from digital humanities, physical activity promotion and sport psychology perspectives. A digital humanity examines what it is to be human in the digital age. It is a discipline which comprises humanities, arts, social sciences and technology. A standardised definition for physical activity has become accepted as any bodily movement produced by the skeletal muscles expending energy beyond resting levels. The low-validity coefficients observed for self-report instruments suggest that objective measurements of physical activity may indeed be the most appropriate.
Original language | English |
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Title of host publication | Digital technologies and learning in physical education: pedagogical cases |
Editors | Ashley Casey, Victoria A. Goodyear, Kathleen M. Armour |
Publisher | Routledge |
Chapter | 4 |
Number of pages | 20 |
ISBN (Electronic) | 9781315670164 |
ISBN (Print) | 9781138947283, 9781138947290 |
DOIs | |
Publication status | Published - 09 Nov 2016 |
Externally published | Yes |
Keywords
- Physical activity
- health
- pedagogy
- sport psychology