Abstract
PatchCity is a new approach to the procedural generation of city models. The algorithm uses texture synthesis to create a city layout in the visual style of one or more input examples. Data is provided in vector graphic form from either real or synthetic city definitions. The paper describes the PatchCity algorithm, illustrates its use, and identifies its strengths and limitations. The technique provides a greater range of features and styles of city layout than existing generative methods, thereby achieving results that are more realistic. An open source implementation of the algorithm is available.
Original language | English |
---|---|
Title of host publication | Irish Machine Vision and Image Processing Conference Proceedings 2015 |
Editors | Rozenn Dahyot, Gerard Lacey, Kenneth Dawson-Howe, François Pitié, David Moloney |
Publisher | Irish Pattern Recognition & Classification Society |
Pages | 83-90 |
Number of pages | 8 |
ISBN (Print) | 9780993420702 |
Publication status | Published - 2015 |
Event | Irish Machine Vision and Image Processing Conference 2015 - Trinity College, Dublin, Ireland Duration: 26 Aug 2015 → 28 Aug 2015 |
Conference
Conference | Irish Machine Vision and Image Processing Conference 2015 |
---|---|
Country/Territory | Ireland |
City | Dublin |
Period | 26/08/2015 → 28/08/2015 |
Keywords
- Graphics
- Computer Vision
- Texture Synthesis