Players’ performance in cross generational game playing

Mahmoud Awad*, Cathy Craig

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

131 Downloads (Pure)

Abstract

This study investigates how the player performance can be analyzed when playing exergames. This analysis aims to enable people with different physical capabilities to play against each other and have fair opportunities to win, contrary to the current implementations of exergames where the winner usually is the player who has better performance (e.g. faster response speed). By implementing this technique into exergames, an older adult will be able to play against a younger one and win.

Original languageEnglish
Title of host publicationSerious Games -3rd Joint International Conference, JCSG 2017, Proceedings
PublisherSpringer Verlag
Pages170-182
Number of pages13
Volume10622
ISBN (Print)9783319701103
DOIs
Publication statusPublished - 07 Nov 2017
Event3rd International Joint Conference on Serious Games, JCSG 2017 - Valencia, Spain
Duration: 23 Nov 201724 Nov 2017

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10622 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference3rd International Joint Conference on Serious Games, JCSG 2017
CountrySpain
CityValencia
Period23/11/201724/11/2017

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Keywords

  • Cross generation
  • Exergames
  • Games for elderly
  • Player performance

Cite this

Awad, M., & Craig, C. (2017). Players’ performance in cross generational game playing. In Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings (Vol. 10622 , pp. 170-182). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10622 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-70111-0_16
Awad, Mahmoud ; Craig, Cathy. / Players’ performance in cross generational game playing. Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings. Vol. 10622 Springer Verlag, 2017. pp. 170-182 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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Awad, M & Craig, C 2017, Players’ performance in cross generational game playing. in Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings. vol. 10622 , Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 10622 LNCS, Springer Verlag, pp. 170-182, 3rd International Joint Conference on Serious Games, JCSG 2017, Valencia, Spain, 23/11/2017. https://doi.org/10.1007/978-3-319-70111-0_16

Players’ performance in cross generational game playing. / Awad, Mahmoud; Craig, Cathy.

Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings. Vol. 10622 Springer Verlag, 2017. p. 170-182 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10622 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Awad M, Craig C. Players’ performance in cross generational game playing. In Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings. Vol. 10622 . Springer Verlag. 2017. p. 170-182. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-70111-0_16