The 10,000 Instruments Workshop - (Im)practical research for critical speculation: exploring design fiction and absurd making as NIME practices

Giacomo Lepri, John Bowers, Samantha Topley, Paul Stapleton, Peter Bennett, Kristina Andersen, Andrew McPherson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)
48 Downloads (Pure)

Abstract

This paper describes the 10,000 Instruments workshop, a collaborative online event conceived to generate interface ideas and speculate on music technology through openended artefacts and playful design explorations. We first present the activity, setting its research and artistic scope. We then report on a selection of outcomes created by workshop attendees, and examine the critical design statements they convey. The paper concludes with reflections on the make-believe, whimsical and troublemaking approach to instrument design adopted in the workshop. In particular, we consider the ways this activity can support individuals' creativity, unlock shared musical visions and reveal unconventional perspectives on music technology development.

Original languageEnglish
Title of host publicationProceedings of the International Conference on New Interfaces for Musical Expression, NIME 2022
Number of pages29
DOIs
Publication statusPublished - 16 Jun 2022
EventInternational Conference on New Interfaces for Musical Expression 2022 - virtual, online, New Zealand
Duration: 28 Jun 202201 Jul 2022
https://nime2022.org/

Publication series

NameNIME Proceedings Archive
ISSN (Electronic)2220-4806

Conference

ConferenceInternational Conference on New Interfaces for Musical Expression 2022
Abbreviated titleNIME 2022
Country/TerritoryNew Zealand
Cityvirtual, online
Period28/06/202201/07/2022
Internet address

Bibliographical note

Publisher Copyright:
© 2022, International Conference on New Interfaces for Musical Expression. All rights reserved.

Keywords

  • Absurd making
  • Critical NIME practices
  • Speculative design

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Hardware and Architecture
  • Signal Processing
  • Control and Systems Engineering
  • Instrumentation
  • Computer Science Applications
  • Music

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