The Development of an Immersive Virtual Reality Environment for Manufacturing and Improving Organizational Learning

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper examines the applicability of an immersive virtual reality (VR) system to the process of organizational learning in a manufacturing context. The work focuses on the extent to which realism has to be represented in a simulated product build scenario in order to give the user an effective learning experience for an assembly task. Current technologies allow the visualization and manipulation of objects in VR systems but physical behaviors such as contact between objects and the effects of gravity are not commonly represented in off the shelf simulation solutions and the computational power required to facilitate these functions remains a challenge. This work demonstrates how physical behaviors can be coded and represented through the development of more effective mechanisms for the computer aided design (CAD) and VR interface.
Original languageEnglish
Pages1
Publication statusPublished - 04 Sep 2014
EventInternational Manufacturing Conference (IMC31) - Cork Institute of Technology, Cork, Ireland
Duration: 04 Sep 201405 Sep 2014
http://www.cit.ie/imc31

Conference

ConferenceInternational Manufacturing Conference (IMC31)
Abbreviated titleIMC31
Country/TerritoryIreland
CityCork
Period04/09/201405/09/2014
Internet address

Keywords

  • Virtual Reality & Manufacturing

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