Towards a real-time implementation of a physical modeling based percussion synthesizer

Katarzyna Chuchacz*, Roger Woods, Sile O'Modhrain

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

This paper presents work carried out with the objective of designing a novel percussion synthesizer based on a physical model of a plate-based percussion instrument. The algorithm has been implemented in realtime for the first time, on a Field Programmable Gate Array (FPGA) chip allowing a number of parameters such as excitation value, stroke location and plate stiffness, to be changed in real-time. This presents the player with a number of new modes of playability but requires the definition and design of a flexible interface; this gives the extensive access to the sound world of the synthesis model. Details of the hardware implementation architecture are put forward as well as fixed point/floating point computation aspects that impact the instrument's playability.

Original languageEnglish
Title of host publicationAudio Engineering Society - 124th Audio Engineering Society Convention 2008
Pages692-697
Number of pages6
Volume2
Publication statusPublished - 01 Dec 2008
Event124th Audio Engineering Society Convention 2008 - Amsterdam, Netherlands
Duration: 17 May 200820 May 2008

Conference

Conference124th Audio Engineering Society Convention 2008
Country/TerritoryNetherlands
CityAmsterdam
Period17/05/200820/05/2008

ASJC Scopus subject areas

  • Modelling and Simulation
  • Acoustics and Ultrasonics

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