Abstract
Building upon flow theory, the present research empirically investigates the impact of customers' attitudes on their intention to use smartphone-based online gaming. It also examines the mediating effects of customers’ perceived flow and engagement between attitudes and customer's intention to use smartphone-based online gaming. Furthermore, customers' cognitive involvement was also examined as a moderator in between attitude and perceived flow. The data were analysed using a dual-stage hybrid method embedded with PLS-SEM and ANN. A sample of 688 smartphone-based online game players was surveyed, and the results support the notion that customers' attitudes, considered as a formative construct, significantly influence intention to use smartphone-based online gaming. The study further confirms that perceived flow and customer engagement mediate the relationship between attitudes and intention to use smartphone-based online gaming. The study also identifies the role of cognitive involvement as a significant moderator in between customers' attitudes and perceived flow. Contributions for both theory and practice are presented in the concluding sections.
Original language | English |
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Article number | 108083 |
Number of pages | 15 |
Journal | Computers in human behavior |
Volume | 152 |
DOIs | |
Publication status | Published - Mar 2024 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2023 Elsevier Ltd
Keywords
- Artificial neural network
- Attitude
- Customer intention
- Online gaming
- Perceived flow
- PLS-SEM
- Smartphone
ASJC Scopus subject areas
- Arts and Humanities (miscellaneous)
- Human-Computer Interaction
- General Psychology