Embrace: Virtual Reality Piece for an Inclusive Music Practice (first VR piece created at SARC_Immerse)
Research output: Non-textual form › Composition
The piece is for VR headset and is being developed for one of the grant's proposed outputs. The work allows the audience to experience issues around disability. It tells the story about two disabled musicians (one visually impaired and one wheelchair bound) and their ways of being excluded from music environments - in this piece how both experience exclusion as a listening audience before a concert situation.
The work asks the audience to embrace difference; hence the title "Embrace".
EMBRACE is a short immersive experience about inclusion and embracing difference. It was produced at the Sonic Arts Research Centre, Queen’s University Belfast as part of the AHRC/EPSRC Next Generation of Immersive Experiences Programme 2018.
Scripted and directed
Cast and script development
Aidan Shortt and James Cunningham
Sound Design and Immersive Audio
VR filming, editing
Camera assistants / supporting actors
|Media of output||Online|
|Publication status||Published - 15 Sep 2018|
Inclusive Music Practices - invited special double issue on inclusion and improvisation (edited volume)
Research output: Contribution to journal › Special issue
Performance without Barriers: improvising with accessible digital musical instruments in inclusive music making
Research output: Contribution to journal › Article
Activity: Talk or presentation types › Invited or keynote talk at national or international conference
Performance Without Barriers - Designing inclusive music technologies to transform lives of disabled musicians
Impact: Cultural Impact, Health Impact, Quality of Life Impact, Societial Impact