Serious Games Quality Characteristics Evaluation: The Case Study of Optimizing Robocode

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    The use of serious games for teaching and training purposes achieve positive results; however, the lack of appropriate evaluation frameworks limit the benefits of the serious games. A five dimensions evaluation framework was proposed previously and was applied on a programming serious game called Robocode where university students played the game and filled in an evaluation framework. This study continues in applying the framework on Robocode where 17 secondary school students played the game and then filled in an evaluation framework. The results matched the previously attained results that Robocode has an understandability issue. Thus a tutorials section was programmed and added to the game itself to help new users and to increase the understandability characteristic of the serious game.
    Original languageEnglish
    Title of host publication20th International Symposium on Computers in Education (SIIE 2018): Proceedings
    Publisher IEEE
    Number of pages4
    ISBN (Electronic)978-1-5386-6505-3
    ISBN (Print)978-1-5386-6506-0
    Publication statusPublished - 2019

      Research areas

    • Quality characteristics, Serious games, Robocode, Simulation software, Evaluation framework

    ID: 158373323